I was fortunate enough to be able to attend the TEDxPhoenix conference on 11 November 11. One of the most surprising speeches came from a video game designer, Brenda Brathwaites. I had expected the speech to be wonderful and inspiring (it IS TEDx…), but it blew me away. Her talk was not about overcoming obstacles as a female in a typically male field, it was about overcoming obstacles in our education system through games. She told a heartbreaking story of how she taught her daughter the true significance of the slave trade’s middle passage through – you guessed it – a game. This sparked the first of a six-part series of games designed to teach children the moral implications behind the events that are taught so scientifically in the classroom.